

If this doesn't work for you then I can certainly recommend AwesomeBump as a substitute. You can hopefully fetch it from here instead with better luck, as promised: In this case, I don't know anything about CrazyBump as a software, however I was able to fetch the installer. I have AwesomeBump installed as a matter of fact, and not CrazyBump as previously thought. I have been mistaking my own application. I've heard of / seen great things done with it, and would like to dabble in it myself.Īh! My mistake. I'm gonna' attempt it in firefox to see if the issue is related to Chrome, and if not, I'll just wait until like you said, someone offers up the installer for me to download that way. Yet any other site will let me download whatever I like, fine. Yeah, when I initiate the download from it gets to 100% but still shows as "downloading" and the file inside my downloads folder is incomplete. If I can remember to, I'll see if I can't dig up the installer for you.Ĭrazybump is a fantastic application. I have it installed myself, but I doubt I kept the installer. (If you're wondering why I'm suddenly doing this, it's because I need some nice textures with normal, displacement and specular maps for my new terrain texturing tests later).引用自 Mailer:The issue being that you cannot download Crazybump, so you are looking for a substitute? With any luck, someone else here could send you the installer. Is it just me? Right now, I'm inclined to shell out the extra for CrazyBump, but I'd welcome some feedback from more experienced people on these or possibly other tools. I've tried playing with the settings in both, but CrazyBump consistently gives me better results. ShaderMap seems to have overly blurred the results, leading to a more plasticky feel even with this natural texture input (BeachStones.jpg from our media folder). Now, of course they're probably using slightly different shaders, but even just looking at the normal & displacement maps, CrazyBump has definitely preserved more detail. CrazyBump in particular seems to preserve much more detail and offers more options for tweaking. I've tested the demos from both, and by my eye CrazyBump significantly outperforms ShaderMap Pro in the files that I've thrown at it.

They're quite different in price, with CB coming in at $299, and SMP at a mere $19.99. Hi folk, I'm in the market for a good tool for generating normal / displacement / specular maps from photos, and so far the 2 main contenders appear to be CrazyBump and ShaderMap Pro.
